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An Introduction to GO Language Syntax

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Introduction: Go is an open-source programming language that makes it easy to build simple, reliable and efficient software.

Go was developed by Robert Griesemer, Rob Pike and Ken Thompson at the end of 2007 and was finally open-sourced in November 2009. The stable version of Go 1 was released in early 2012. Now the development of Go is completely open and has an active community.

Chapter 1: Introduction to the Go Language

By introducing the history, features and applications of the Go language, we aim to give everyone a direct understanding of it first

 

1-1 Course Introduction

 

1-2 Introduction to the GO Language

Chapter 2 Environment Setup and Installation and Use of IDE

To facilitate development and eliminate issues related to environment setup and IDE, this chapter will guide you step by step on how to set up and configure an IDE

 

2-1 Environment setup and IDE installation

 

2-2 Introduction to Go Language Command-line Tools

 

2-3 Goland Editor Selection and Configuration

Chapter 3: Basic Syntax of GO Language

Every language has its unique features, and Go is no exception. This chapter will guide you through the basic syntax of Go and provide detailed explanations of the principles of important knowledge points, helping you learn and understand GO more quickly.

 

3-1 Keywords and identifiers

 

3-2 Detailed Explanation of GO Infrastructure

 

3-3 Usage of GO Package

 

3-4 GO import Concepts

 

3-5 Principles of Go import

 

3-6 Go import Alias Usage

 

3-7 Go Language Data Types

Chapter 4 Go Language Data Types

Apart from grammar, different data types can save space and improve operational efficiency. This chapter will guide you through the data types in the GO language and also focus on explaining the storage principles of data types, allowing you to have a deeper understanding of data types.

 

4-1 Go Language Variable Concepts

 

4-2 Explanation of Go Language Variable Code

 

4-3 Go Language Constant Definitions

 

4-4 Demonstration of Go Language Constant Code

 

4-5 Special Constant iota Concept

 

4-6 Special Constant iota (Part 1)

 

4-7 Special Constant iota (Part 2)

Chapter 5 Variables and Constants in Go Language

Variables and constants are an important part of every language. This chapter will guide you to learn the definitions and usage techniques of variables and constants in Go language, enabling you to develop and read Go language code more quickly.

 

5-1 Go Operators - Arithmetic Operators

 

5-2 Go Operator - Relational Operator

 

5-3 Go Operators - Logical Operators

 

5-4 Go Operator - Bitwise Operator

 

5-5 Go Operator - Assignment Operator

Chapter 6: Go Language Control Statement Flow

Control language is a part of program logic. Understanding the control language sentences in Go and grasping their usage can make it more convenient for you to use control statements and quickly achieve your goals.

 

6-1 Control Statement - Conditional Statement if-else

 

6-2 Control Statement - Selection Statement switch concept

 

6-3 Control Statement - Selection Statement switch

 

6-4 Control Statement - Loop statement for

 

6-5 Control Statements -goto, break, continue

Chapter 7 Summary

Help review the key points of each chapter, sort out the learning ideas, and deepen the learning and understanding of the Go language.

 

7-1 Course Summary